.....because IMHO otherwise there's not only a whopping inconsistency, but the whole Ancient Destiny Project would be useless rubbish.
Basic Timeline
1) Destiny launches
2) Atlantis leaves for the Pegasus Galaxy
3) Atlantis abandoned
4) Goa’uld arrive
5) Antarctic Gate Buried
6) Ra places Egyptian Gate
7) Uprising (Egyptian Gate Buried, Earth abandoned by Goa’uld)
8) Stargate Program
One: Point of
Origin Paradox
Every
Stargate in the network has a unique Point of Origin symbol. In the episode
Solitudes (SG-1, season 1, episode 18) where
the Antarctic Gate is discovered, not only is this clearly visible, it is a
necessary plot point. If the Antarctic Gate had the same Point of Origin as the
Egyptian One, Samantha Carter and Colonel O’Neill would have realized that they
were on Earth. Further underlining this argument is the fact that in the
episode Small Victories (SG-1, season 4,
episode 1) it takes a week to install the Antarctic Gate and get it
operational. While the reason for this is never specified – being referred to
as ‘technical problems’ – it is likely that the difference in Point of Origin
was the source of these problems.
(My
reasoning for this is as follows: In the lore of the show, all the Stargates within the
Milky Way galaxy are identical, with the Point of Origin being the only
difference between individual gates. Furthermore, the Air Force technicians
whom originally installed the Egyptian Stargate would have made detailed notes,
providing the team installing the Antarctic Gate with a paint-by-numbers. If
the team follows the notes, the Gate should have been plug-and-play. Unless the
different Point-of-Origin gums up the works…)
This,
however, creates a paradox. In the episodes Rising (Atlantis, season 1, episode 1) and Air (Universe, season 1, episode 1) it is established that both Atlantis and Destiny have long-range dialing locks. These prevent long-range
dialing of both locations from any other planet then Earth. But both were
launched millions of years before the Antarctic Gate was buried, so both should
be programmed to only accept a Gate address ending with the Antarctic Gate’s
Point-of-Origin symbol. Yet, both locations were successfully dialed.
Resolution of the Paradox: To compensate for Stellar Drift and
keep the Stargate addresses up-to-date, the Ancients (the alien race whom
created these devices) installed the
Correlative Updates System. (SG-1,
Avenger 2.0, season 7, episode 9) However, without an additional power
source, a Stargate can only dial locations within its home galaxy. These
updates are therefore limited to each galaxy. However, if the Ancients were
able to connect both Destiny and Atlantis to the Correlative Updates
System for the Milky Way Galaxy, the paradox is resolved. This raises the
question…
How does the
signal get from the Milky Way to both locations ? Inside the galaxy (or
galaxies), the Stargate network itself can serve as relays. The major issue is
crossing the voids between galaxies. (This especially true in the case of Destiny, since the subspace transceiver
that comes with their model of Stargate is extremely short range in universal
terms.)
Two: The Ancients were planning to man Destiny
In the
episode Air, Doctor Nicholas Rush says that the Ancients were never aboard Destiny. However, he also says that the
Ancients were planning to arrive once the ship was far enough out. This,
however, leaves us with a simple problem. How would the Ancients know when to
dial to Destiny ? This statement only
makes sense if the Ancient were tracking the ship’s progress.
And the
simplest way to do that, is to have Destiny
transmit its location (and possibly other information) back to Earth (or
possibly Atlantis). Possible further
evidence to support this is provided in same episode, when it is established
that the Pegasus Galaxy is amongst the galaxies previously visited by Destiny.
Three: The Ancients and Safety
This seriousness of this design flaw in the project is underscored by a scene between Nicholas Rush and Chloe Armstrong in the Stargate Universe finale Gauntlet. Chloe points out to Rush that if Destiny is destroyed by the berserker drones, the whole project will have been for nothing.
To summarize, not only are we talking about a major design flaw in the Destiny Project, this is a plot point that is completely against the character of the Ancients as previously established within the lore.
The Ninth Chevron (aka one last piece of technobabble).
My proposal is to reveal in this season that there is – technically – no such thing as a nine chevron address. In order to dial Destiny, you have to feed the power to Gate in a special way (which is what Eli figured out in Air). My idea is that when you combine this input method with the first chevron off the address, it works like a keyboard shortcut in the Gate’s protocols. The Gate (Network) then sends a signal up the chain Spera build, all the way to Destiny.
Edmond Dantes
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